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Group Druid Character Builds
A Group Druid is a Shapeshifter. This druid specializes in the shapeshifting
skills. It will bring its ability to tank along with the Heart of Wolverine to
increase the damage of all in the party.
This shapeshifter is a werewolf type. It is also possible to concentrate on
becoming a werebear. Never played one that I liked. If someone has a good
build formula send it in and we'll try it. Meanwhile here is our basic
werewolf build.
The two main skills are Lycanthropy and Werewolf. This gives you extra life,
extra attack rating and extra attack speed.
The other skill (the bottom left) is Fury. Fury will increase the number
of times a werewolf will hit per turn and it will increase the damage done
-- before equipment bonuses it will increase damage 400%. Not bad.
The only skill we use from the Elemental tab is Cyclone Armor. This will
absorb damage from cold, fire, and lightning.
From this screen we will use the Oak Sage and Bear. The Oak Sage will
dramatically increase your life and survival. The Bear will act as a
distraction to enemies and a shield. In addition the Bear can deliver some
decent damage.
You will notice 27 unassigned skill points. These can be distributed
between Cyclone Shield, Bear, and Oak Sage as per your inclination.
There is no single answer on which is best. Beefing up your defenses
or making a bear or oak sage that can survive longer to do its job.
These points can be added bit by bit to experimentally determine best
option. If your bear is staying alive maybe you don't need more points
in the bears, etc.
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Disclaimer: The solutions presented here are just that solutions. They are not "THE" solution. They are not the "ONLY" solutions.
They are solutions. Use them as guidelines. We have found them useful.
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